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Leaderboard
Hierarchy
Efficiency
Pro
Tellusim
Rasterization
Compute Rasterization
Mesh Shader
Ray Tracing
4,000,000
2,000,000
1,000,000
500,000
200,000
100,000
50,000
LOD Bias +6
LOD Bias +3
LOD Bias +2
LOD Bias +1
Default LOD
8K (7680 × 4320)
5K (5120 × 2880)
4K (3840 × 2160)
W2K (3440 × 1440)
2K (2560 × 1440)
WFHD (2560 × 1080)
FHD (1920 × 1080)
HD+ (1600 × 900)
HD (1280 × 720)
All GPUs
AMD GPUs
Apple GPUs
Intel GPUs
Nvidia GPUs
Samsung GPUs
Qualcomm GPUs
All API
Vulkan
OpenGL
Direct3D12
Direct3D11
Metal
All OS
Windows
Linux
macOS
Android
iOS
All Versions
1.87
1.72
All Modes
Single GPU
SFR Modes
AFR Modes
#
GPU
Score
FPS
OS
API
First
10
11
12
13
14
15
16
17
18
19
20